Wednesday, 9 May 2012

GAME DEMO FINISHED


I've now finished designing my game demo, which includes a simple menu system and two levels for the player to explore. Although very simple to play, I'm really happy with the final outcome of Apo. It has allowed me to hone my 2D art skills, with particular interest in character design, however, it has also allowed me to look at the graphical side of game design which I was also interested in. Finally Apo has also allowed me to learn valuable skills in game design especially in the creation of iOS games. I think the next step in the game design would be to work on an unlock system for levels based on token collection in the game. This would allow it to move from demo into an actual game.

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