Monday, 7 May 2012

Basic Enemy

I'm really happy with these initial sketches. I first started to design them in Illustrator, and because of this watched a few tutorials on the basics of Illustrator as I haven't used it much before. However, I soon realised that I was getting the same end result as what I could achieve in photoshop, but it was taking me a lot longer, so switched back to photoshop. I think that working through initial sketches and silhouettes is very important for a 2D designer, especially a character designer, as it allows you to just pour out all your ideas, even ones that are far to off what you need. It also allows you to take those ideas and develop then quickly before working in too much detail.

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