- 5.28 billion mobile phone contracts worldwide at the end of 2010, compared to 1 billion in 2002.
- 350 million, the estimated number of mobile phones that have offered the first mobile phone game, Snake, as a standard feature.
- 55% of gamers play games on their phone or handheld device.
- The estimated size of the wireless game market in 2015, according to PricewaterhouseCooper is $12.7 billion.
This link is a really good documentation of the history and evolution of the mobile games market highlighting key players such as Nokia for introducing Snake right up Apple for the App story. It also goes on to highlight the possibilities of the future of the mobile game market. Finding this information makes me want to continue this research into the mobile market but starting to focus on the App market and specifically Apples impact on it.
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